I think this is my main hesitation with picking up the Duo on the first release. I have no doubt the build quality is exceptional, but the chance that the apps I use are not well optimized for this new form factor is pretty high in the first year of its release.
I don't think they won't work, but I anticipate oddities to appear for a while, especially for older applications.
I’m not sure about this, we already support resizing on our app for a while now because of our iPad/mac catalyst version, so I fail to see how different it would be on the Duo.
I assume other apps will have have the same, since our team is super small compared to everyone else.
Waiting for my coding agent to have zero idea what I mean when I say build for iPhone duo (due to knowledge cutoffs in pre-training; happened when Liquid Glass came out previously).
But will you gain anything by building for it? Will you see noticeably more users or people choosing another alternative because you didn't specifically building the app for Duo? At least if it doesn't outright break.
It is indeed a niche product. Its price reflects the sales expectations of Apple.
But its form factor has been validated for almost a decade now from other manufacturers. So iPhone Duo will do fine. It will not surpass a slab iPhone but fine.
Vision Pro was a completely new beast, the hardware was not there, the market was not there.
It's worth noting that "niche" in this case means ~10M in its first year, comparted to an estimated 250M Apple smartphone shipments in 2027. So far, Apple has sold ~600K Vision Pro in total.
Also, supporting Duo is not an enormous lift if you're already supporting resizable windows, as developers are required to do for OS 27.
My only concern is that they'll sell out so quickly for so long that I'll have to wait for the iPhone Duo Two-o because they won't be easy to get until like May 2027.
Developer here. Apple often rejects app submissions if the app doesn't look optimized for some iPhone device or iPad device. So won't be surprised if they reject new apps and updates for not being optimized for the Duo. This could be their way of getting developers to comply.
That seems like a tough road. They've never been able to enforce that iPhone app makers build an iPad-compatible version or vice versa, and this looks exactly like that scenario.
It's mostly enforced, the only exception being apps with a legitimate iPhone-only hardware dependency.
iPhone apps must function on iPad in iPhone-compatibility mode, apps must support window resizability as of OS 27, and apps can't detect iPad and refuse to run. And I don't think this is new, but setting the target to iPhone-only doesn't prevent iPhone apps from running on iPad.
I really wanted to use it as my primary computing display, but as is almost always the case with Apple, the amazing hardware was hamstrung by the crippled OS.
Even just being able to use it as a generic display i.e. with a Nintendo Switch would have been amazing.
It really feels quite irrelevant. Also, the amount of work to support this with zero support from Apple since WWDC is just absurd. And even if one does the work, Apple will just sherlock the cool features into their apps.
I expect that most apps will look rather broken on release, but it will be smoothed out eventually.
I don't think they won't work, but I anticipate oddities to appear for a while, especially for older applications.
I assume other apps will have have the same, since our team is super small compared to everyone else.
Here are some screenshots from getting my own app compiled, if anyone is interested:
https://bsky.app/profile/cameronbanga.com/post/3mvsrxk5q7b2j
https://bsky.app/profile/cameronbanga.com/post/3mvss5wmxej2l
But its form factor has been validated for almost a decade now from other manufacturers. So iPhone Duo will do fine. It will not surpass a slab iPhone but fine.
Vision Pro was a completely new beast, the hardware was not there, the market was not there.
And that means nothing. Because other manufacturers are not doing well either.
It's worth noting that "niche" in this case means ~10M in its first year, comparted to an estimated 250M Apple smartphone shipments in 2027. So far, Apple has sold ~600K Vision Pro in total.
Also, supporting Duo is not an enormous lift if you're already supporting resizable windows, as developers are required to do for OS 27.
People famously said that of the first iPhone, expensive at the time.
Then about the $1k iPhone X.
Apple have made phones a fashion accessory and status symbol. I won’t be surprised if the Duo sells extreme well, even by iPhone standards.
iPhone apps must function on iPad in iPhone-compatibility mode, apps must support window resizability as of OS 27, and apps can't detect iPad and refuse to run. And I don't think this is new, but setting the target to iPhone-only doesn't prevent iPhone apps from running on iPad.
I really wanted to use it as my primary computing display, but as is almost always the case with Apple, the amazing hardware was hamstrung by the crippled OS.
Even just being able to use it as a generic display i.e. with a Nintendo Switch would have been amazing.
Resources:
https://developer.apple.com/search/?q=iphone%20duo
Axiom: https://charleswiltgen.github.io/Axiom/ (my FOSS project, updated for iPhone Duo)